

The number of spells you can prepare = your level + spellcasting ability modifier You may know a huge list of spells, but you can only prepare a selection of them to use. , 66, 84, 114 Dungeon & Dragons Players Handbook 5th edition. …at least one minute per spell level for each spell on your list. It’s the same amount of time to prepare spells for all prepared caster classes. Then your character must spend time studying the spells to prepare them. To prepare spells, during a long rest, select the spells from your spell list that you want to use.

How do you prepare spells?Ĭlerics, druids, paladins, and wizards need to prepare spells before they can use them. We’ll get into the differences for Warlock spells lots in more detail as we go. One class whose spell slots don’t work this way is the Warlock.

, Dungeon & Dragons Players Handbook 5th edition. A 1st level spell fits into a slot of any size, but a 9th level spell fits only a 9th level slot. You can think of a spell slot as a groove of a certain size – small for a 1st level slot, larger for a spell of higher level. When a character casts a spell, he or she expends a slot of that spell’s level or higher, effectively “filling” a slot with the spell. The Players Handbook has an excellent example of how spell slots are used. Some classes have to “prepare” spells in advance.You recover all spell slots after a long rest (unless otherwise noted).You have a set number of spell slots per spell level based on your character’s level.Some spells have more powerful versions that can be cast at higher levels, and use a higher level spells slot.To cast a spell, you use a spell slot of the same level (or higher).The basic rules of spell slots and spellcasting are:
